![]() ![]() ![]() ![]() Various fixes of broken/incomplete patrols, missing shadow-casting, un-ghostable AI positions, floating objects etc. Re-designed transition zones (as faithful to the game as possible) No loading zones or blue fog in all nine proper missions (excl. This version has the following "features": I'll keep only a list of features and my to-do list since most of the information from the original beta stage thread has become obsolete. Thief 3 Gold has become part of the Sneaky Upgrade along with a few other mods and tweaking options.
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